Digital games in preschool education


Ζωή Νικηφορίδου
Τζένη Παγγέ
Abstract

The use of digital games as a contemporary educational practice is a new tool of learning, as long as it is exploited properly. Through an organized learning environment with educational goals, developmentally appropriate design and evaluation, digital games give learning a new dimension. The current paper stresses the main aspects of inclusion and integration of New Technologies and digital games in precise, in the preschool classroom. The general features of the digital games addressed to young children are depicted with emphasis on the pedagogical use, aiming at the development of knowledge, attitudes and ideas.

 

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