A Newton’s disc, programmed with Scratch and based on an arrangement of physical computing, using for the teaching and learning of topics of optics

Abstract
In the current application and in the corresponding teaching intervention, Arduino, as well as the tile-based programming environment of Scratch are used, in order for the students to be able to “control” and “program” the rotation of small Newton’s discs. The aim is to teach students - in an interactive way - concepts of Optics, as well as for the students themselves (mainly students of the upper classes of Primary Education or of Junior High School), or even University students, to investigate issues related to Physics (light), concerning the Newton’s disc (e.g. colors, persistence of vision). The application and the corresponding teaching sequence will be tried out in school classrooms, and it is also uploaded in electronic platforms, so that educational research outcomes are deduced, but also in order to receive feedback form students and educators, as regards the idea’s actual implementation and its learning outcomes.
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