Σχεδιασμός και ανάπτυξη μεθοδολογίας για την κατασκευή εφαρμογών Προσαρμοστικής Παιχνιδοποίησης στις Φ.Ε


Published: Sep 14, 2024
Keywords:
Adaptive Gamification Methodology Science education
Αλκίνοος Ιωάννης Ζουρμπάκης
Μιχαήλ Καλογιαννάκης
Abstract

Science education is necessary for the acquisition of scientific literacy. Nonetheless, scientific concepts are often difficult to understand and can lead students to develop alternative concepts. A rapidly growing trend in the integration of new educational technologies is adaptive education. The technological applications utilized in education should be designed in relation to the student content, pedagogical approaches, learning strategies and characteristics for the construction of students' knowledge. This study aims to develop an adaptive pedagogy methodology based on related theories of psychology and motivation, integrating adaptive criteria, learning strategies, game features and all the crucial learning process related to science education.

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